We will be participating in Big(D)ESIGN 2011, July 14-16, where we have a keynote address in the conference on Saturday, July 16, 2011. Mobile is a newly charted territory for game developers and to be competitive and further extend their consumer base, intuitive UX/UI will be one of the key differentiators. Our company will focus on Gaming and how developers must slightly re-calibrate their thinking about traditional UI and UX experiences. Why designers must leave room to expand features that stem forward (updates, App purchasing, etc.) and designers approach to UX must focus on user intuition, not purely aesthetics.
Meet us there!